In its home dimension, the Moonstone (AKA Godstone) unlocks its full potential, transforming Man-Wolf all the way and bestowing the power of the Stargod
The gaps between levels of game sense is quite striking, and I do think the game might have benefitted from some teaching tools to help less experienced players learn more engaging patterns of play (though personally I took the best of both worlds and built a deck explicitly designed to high-roll)
It has 180 HP one of the highest in the game and its attack, Rampaging Whirlpool, deals 140 damage enough to eliminate the vast majority of cards in a single hit plus removes one energy from a randomly selected card on the board, which could screw up your opponents strategy
If that card is an Energy, this attack does 100 more damage
21, 2025 An Option card's use cost is 1 or less when used from the hand due to an effect such as BT2-099 [Glorious Burst] or BT8-097 [Crimson Blaze]'s 1st effect
I always wonder if non-cEDH Zur decks should consider running Honden of Seeing Winds and Sanctum of Calm Waters to draw cards, Zur can find you a few other Shrines if you ever draw into a Draw engine, none better than Sanctum of Stone Fangs